Archeoguide: An Augmented Reality Guide for Archaeological Sites
نویسندگان
چکیده
computers to archaeology and cultural heritage either as tools for promoting scientific work or as electronic aids providing users with information. During the past decade, CD-ROMs and Web sites have provided public access to virtual museums, archaeological sites, and works of art. Audio CD guides installed in cultural heritage sites let visitors participate in prerecorded audio tours, and information kiosks provide interactive historical, artistic, and other information. The latest developments include portable devices capable of providing guided tours with audiovisual information and limited interaction. Most of these tools, however, lack intelligence, user friendliness, and the ability to provide accurate navigation. Each solves only part of the interactive visualization problem and fails to integrate many features users might expect such as guidance and navigation information, information personalization, access to objects stored at remote locations, life animation, and so on. We developed Archeoguide, short for Augmented Reality-Based Cultural Heritage On-Site Guide, to bridge the gap between recreation, education, and scientific research. This article shows how a welldesigned mobile system can provide a personalized electronic guide to outdoor archaeological sites, help users navigate and make the most of their visit, and enable the collection, exploitation, and updating of archaeological data on any given site. The system exploits recent advances in mobile computing, augmented reality, 3D visualization, networking, and archiving to present users with on-site and online tours of the physical site according to their profile and behavior during the tour.
منابع مشابه
Virtual Reality and Information Technology for Archaeological site promotion
ARCHEOGUIDE (Augmented Reality-based Cultural Heritage On-site GUIDE) is an IST project, funded by the EU, aiming at providing a personalized Virtual Reality guide and tour assistant to archaeological site visitors and a multimedia repository and information system for archaeologists and site curators. The system provides monument reconstructions, ancient life simulation, and database tools for...
متن کاملPersonalized Augmented Reality Touring of Archaeological Sites with Wearable and Mobile Computers
This paper presents ARCHEOGUIDE, a novel system offering augmented reality tours in archaeological sites. The system is based on wearable and mobile computers, networking technology and real-time computer graphics and 3D animation and visualization techniques. The user can participate tours adapted to his profile and automatically receive information based on his position and orientation as cal...
متن کاملIn-Situ Visualization for Cultural Heritage Sites using Novel Augmented Reality Technologies
Mobile Augmented Reality is an ideal technology for presenting information in an attractive, comprehensive and personalized way to visitors of cultural heritage sites. One of the pioneer projects in this area was certainly the European project ArcheoGuide (IST-1999-11306) which developed and evaluated Augmented Reality (AR) at a very early stage. Many progresses have been done since then, and n...
متن کاملArcheoguide: System Architecture of a Mobile Outdoor Augmented Reality System
We present the system architecture of a mobile outdoor augmented reality system for the Archeoguide project. We begin with a short introduction to the project. Then we present the hardware we chose for the mobile system and we describe the system architecture we designed for the software implementation. We conclude this paper with the first results obtained from experiments we made during our t...
متن کاملMobile Augmented Reality Guides in Cultural Heritage
Mobile augmented reality (MAR) technology creates unprecedented possibilities for delivering engaging, immersive experiences to the visitors of cultural heritage sites. Despite the proliferation of available prototypes, the relevant literature still lacks studies investigating the way that users interact with MAR interfaces as well as identifying major usability problems and technology acceptan...
متن کاملذخیره در منابع من
با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید
برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید
ثبت ناماگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید
ورودعنوان ژورنال:
- IEEE Computer Graphics and Applications
دوره 22 شماره
صفحات -
تاریخ انتشار 2002